Added support for displaying Berlin 2019 Minor play-off matches in-game.
(Image credit: Valve) CS: GO update: July 22, 2019
Breach has been updated to the latest Workshop version.
Optimized client-side processing when kills are scored with StatTrak weapons.
Improved calculation of client packets processing time to account for dedicated server systems where clock can jump backwards.
Team and player autograph stickers are available for purchase.
Ability to purchase additional Souvenir Tokens.
Access to Berlin 2019 Souvenir Packages.
Unlimited team graffiti for the duration of the event.
Access to the Berlin Pick’Em Challenge.
50% of the proceeds go to the players and organizations taking part in the StarLadder Berlin Major.
The “Berlin 2019 Viewer Pass” and the “Berlin 2019 Viewer Pass + 3 Souvenir Tokens” are now available for purchase.
Made A site CT death funnel shorter, widened site area.
Offset doors from CT spawn and to CT elevator room.
Connected corridor to back of A with CT elevator room.
Added ramp to final stage of scaffolding on A ramp, no longer need to jump up.
Cache has been moved from Scrimmage to Competitive Matchmaking.
Added Jungle to the Danger Zone rotation.
Added Studio to Scrimmage and Casual Sigma map groups.
We look forward to seeing what interesting applications you come up with. It should be noted that this coating will shift the hue of your weapon finish so parts with no saturation, and therefore no hue, will have no pearlescent effect. Using higher values will make the color bands tighter and more frequent and using negative values will flip the spectrum to start on the opposite end. The Workshop Workbench has been updated to include this feature so you can experiment with adding this coating to a weapon finish. The new Operation Shattered Web collections have some weapons with pearlescent coatings to illustrate some of the ways this new feature can be used. This effect can be used in a number of ways to subtly enhance your weapon finish or make drastic changes. Pearlescent coatings use ceramic crystals to reflect and refract light, splitting it into different colors as the view angle changes. We have added support for applying a pearlescent coating to weapon finishes.